warping.hpp 4.8 KB

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  43. #pragma once
  44. #ifndef OPENCV_CUDEV_PTR2D_WARPING_HPP
  45. #define OPENCV_CUDEV_PTR2D_WARPING_HPP
  46. #include "../common.hpp"
  47. #include "traits.hpp"
  48. #include "remap.hpp"
  49. #include "gpumat.hpp"
  50. namespace cv { namespace cudev {
  51. //! @addtogroup cudev
  52. //! @{
  53. // affine
  54. struct AffineMapPtr
  55. {
  56. typedef float2 value_type;
  57. typedef float index_type;
  58. const float* warpMat;
  59. __device__ __forceinline__ float2 operator ()(float y, float x) const
  60. {
  61. const float xcoo = warpMat[0] * x + warpMat[1] * y + warpMat[2];
  62. const float ycoo = warpMat[3] * x + warpMat[4] * y + warpMat[5];
  63. return make_float2(xcoo, ycoo);
  64. }
  65. };
  66. struct AffineMapPtrSz : AffineMapPtr
  67. {
  68. int rows, cols;
  69. };
  70. template <> struct PtrTraits<AffineMapPtrSz> : PtrTraitsBase<AffineMapPtrSz, AffineMapPtr>
  71. {
  72. };
  73. __host__ static AffineMapPtrSz affineMap(Size dstSize, const GpuMat_<float>& warpMat)
  74. {
  75. CV_Assert( warpMat.rows == 2 && warpMat.cols == 3 );
  76. CV_Assert( warpMat.isContinuous() );
  77. AffineMapPtrSz map;
  78. map.warpMat = warpMat[0];
  79. map.rows = dstSize.height;
  80. map.cols = dstSize.width;
  81. return map;
  82. }
  83. template <class SrcPtr>
  84. __host__ RemapPtr1Sz<typename PtrTraits<SrcPtr>::ptr_type, AffineMapPtr>
  85. warpAffinePtr(const SrcPtr& src, Size dstSize, const GpuMat_<float>& warpMat)
  86. {
  87. return remapPtr(src, affineMap(dstSize, warpMat));
  88. }
  89. // perspective
  90. struct PerspectiveMapPtr
  91. {
  92. typedef float2 value_type;
  93. typedef float index_type;
  94. const float* warpMat;
  95. __device__ __forceinline__ float2 operator ()(float y, float x) const
  96. {
  97. const float coeff = 1.0f / (warpMat[6] * x + warpMat[7] * y + warpMat[8]);
  98. const float xcoo = coeff * (warpMat[0] * x + warpMat[1] * y + warpMat[2]);
  99. const float ycoo = coeff * (warpMat[3] * x + warpMat[4] * y + warpMat[5]);
  100. return make_float2(xcoo, ycoo);
  101. }
  102. };
  103. struct PerspectiveMapPtrSz : PerspectiveMapPtr
  104. {
  105. int rows, cols;
  106. };
  107. template <> struct PtrTraits<PerspectiveMapPtrSz> : PtrTraitsBase<PerspectiveMapPtrSz, PerspectiveMapPtr>
  108. {
  109. };
  110. __host__ static PerspectiveMapPtrSz perspectiveMap(Size dstSize, const GpuMat_<float>& warpMat)
  111. {
  112. CV_Assert( warpMat.rows == 3 && warpMat.cols == 3 );
  113. CV_Assert( warpMat.isContinuous() );
  114. PerspectiveMapPtrSz map;
  115. map.warpMat = warpMat[0];
  116. map.rows = dstSize.height;
  117. map.cols = dstSize.width;
  118. return map;
  119. }
  120. template <class SrcPtr>
  121. __host__ RemapPtr1Sz<typename PtrTraits<SrcPtr>::ptr_type, PerspectiveMapPtr>
  122. warpPerspectivePtr(const SrcPtr& src, Size dstSize, const GpuMat_<float>& warpMat)
  123. {
  124. return remapPtr(src, perspectiveMap(dstSize, warpMat));
  125. }
  126. //! @}
  127. }}
  128. #endif