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- /*M///////////////////////////////////////////////////////////////////////////////////////
- //
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- //
- // By downloading, copying, installing or using the software you agree to this license.
- // If you do not agree to this license, do not download, install,
- // copy or use the software.
- //
- //
- // License Agreement
- // For Open Source Computer Vision Library
- //
- // Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
- // Copyright (C) 2009, Willow Garage Inc., all rights reserved.
- // Copyright (C) 2013, OpenCV Foundation, all rights reserved.
- // Third party copyrights are property of their respective owners.
- //
- // Redistribution and use in source and binary forms, with or without modification,
- // are permitted provided that the following conditions are met:
- //
- // * Redistribution's of source code must retain the above copyright notice,
- // this list of conditions and the following disclaimer.
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- // * Redistribution's in binary form must reproduce the above copyright notice,
- // this list of conditions and the following disclaimer in the documentation
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- // derived from this software without specific prior written permission.
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- // (including, but not limited to, procurement of substitute goods or services;
- // loss of use, data, or profits; or business interruption) however caused
- // and on any theory of liability, whether in contract, strict liability,
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- // the use of this software, even if advised of the possibility of such damage.
- //
- //M*/
- #pragma once
- #ifndef OPENCV_CUDEV_PTR2D_WARPING_HPP
- #define OPENCV_CUDEV_PTR2D_WARPING_HPP
- #include "../common.hpp"
- #include "traits.hpp"
- #include "remap.hpp"
- #include "gpumat.hpp"
- namespace cv { namespace cudev {
- //! @addtogroup cudev
- //! @{
- // affine
- struct AffineMapPtr
- {
- typedef float2 value_type;
- typedef float index_type;
- const float* warpMat;
- __device__ __forceinline__ float2 operator ()(float y, float x) const
- {
- const float xcoo = warpMat[0] * x + warpMat[1] * y + warpMat[2];
- const float ycoo = warpMat[3] * x + warpMat[4] * y + warpMat[5];
- return make_float2(xcoo, ycoo);
- }
- };
- struct AffineMapPtrSz : AffineMapPtr
- {
- int rows, cols;
- };
- template <> struct PtrTraits<AffineMapPtrSz> : PtrTraitsBase<AffineMapPtrSz, AffineMapPtr>
- {
- };
- __host__ static AffineMapPtrSz affineMap(Size dstSize, const GpuMat_<float>& warpMat)
- {
- CV_Assert( warpMat.rows == 2 && warpMat.cols == 3 );
- CV_Assert( warpMat.isContinuous() );
- AffineMapPtrSz map;
- map.warpMat = warpMat[0];
- map.rows = dstSize.height;
- map.cols = dstSize.width;
- return map;
- }
- template <class SrcPtr>
- __host__ RemapPtr1Sz<typename PtrTraits<SrcPtr>::ptr_type, AffineMapPtr>
- warpAffinePtr(const SrcPtr& src, Size dstSize, const GpuMat_<float>& warpMat)
- {
- return remapPtr(src, affineMap(dstSize, warpMat));
- }
- // perspective
- struct PerspectiveMapPtr
- {
- typedef float2 value_type;
- typedef float index_type;
- const float* warpMat;
- __device__ __forceinline__ float2 operator ()(float y, float x) const
- {
- const float coeff = 1.0f / (warpMat[6] * x + warpMat[7] * y + warpMat[8]);
- const float xcoo = coeff * (warpMat[0] * x + warpMat[1] * y + warpMat[2]);
- const float ycoo = coeff * (warpMat[3] * x + warpMat[4] * y + warpMat[5]);
- return make_float2(xcoo, ycoo);
- }
- };
- struct PerspectiveMapPtrSz : PerspectiveMapPtr
- {
- int rows, cols;
- };
- template <> struct PtrTraits<PerspectiveMapPtrSz> : PtrTraitsBase<PerspectiveMapPtrSz, PerspectiveMapPtr>
- {
- };
- __host__ static PerspectiveMapPtrSz perspectiveMap(Size dstSize, const GpuMat_<float>& warpMat)
- {
- CV_Assert( warpMat.rows == 3 && warpMat.cols == 3 );
- CV_Assert( warpMat.isContinuous() );
- PerspectiveMapPtrSz map;
- map.warpMat = warpMat[0];
- map.rows = dstSize.height;
- map.cols = dstSize.width;
- return map;
- }
- template <class SrcPtr>
- __host__ RemapPtr1Sz<typename PtrTraits<SrcPtr>::ptr_type, PerspectiveMapPtr>
- warpPerspectivePtr(const SrcPtr& src, Size dstSize, const GpuMat_<float>& warpMat)
- {
- return remapPtr(src, perspectiveMap(dstSize, warpMat));
- }
- //! @}
- }}
- #endif
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